Heroes 3.0: In the Wake of Gods Portal
Public Group active 2 years agoArticle by a damnavel author (author). After more than a year spent working on this project, I finally had the time to create this thread and show you something that might interest you. Good old Heroes 3 and SoD, AB, WOG, were all my favorites. I also love the new Horn of the Abyss. Over 10 years of Map Editor work and inexplicable love for this game. As a musician and designer, I always wanted to modo, and I began work on my mod ” The Days Of Silence” at the end of 2017.
The Days Of Silence mtmtsusa.com tells the story of the campaign between HoMM (AB) and HoMM IV. It is about the tragic end to Enroth World and the great cataclysm caused by Gelu as they fought with warring blades. This trailer is from HoMM IV. The campaign will be based on the history of various fractions Kreegans (Inferno Campaign), Necromantic Order, Deyja Campaign, and Necropolis Campaign). It will contain 886 maps. Many new and familiar heroes will face the battle for power, survival, and the realization of their secret plans.
There will be a lot of text and references to the famous universe of heroes series of games, Might and Magic. They also appear in different fractions, such as Forge and Conflux. They will play a part in the campaign story, and each will be available to a single player.
This mod was created on the platform Master Of Puppets v2.12, allowing you to edit the game code with the programming language Phyton easily. (Big thanks to Richard Dethfray, one of the developers who taught me a lot about programming software and software for editing) The game now has many new features, including abilities, spells and difficulty scaling. This code was the one I chose to use, and not WOG or ERA.
What will this mod offer player?
New game mechanics
New battle tactics
To give the game a more ambiance, there are over 500 decorative objects that can be used with the map editor
There are many new monsters with special abilities at different levels. Neutrals, fraction monsters
New artifacts with a new set of abilities
New spells and redesigning of old spells
Three new campaigns
Hot-seat and single maps
New music and video trailers
New sounds for monsters, environment fx, and other fx
This mod is free, and I did it because I wanted to make something beautiful. I also created new animations, objects, and interface elements.
This mod cannot be installed on any other mod platform or mod. It will only be available to a single person. The release date has yet to be discovered because the project is still in progress. I also have only 38% of the work done after 1.5 years. Slow work is because it is something I do in my spare time. However, I dedicate at least 3 days per week to the project.
The main focus of my time is now on the design and graphics of the project. However, I have little time to work with text content. However, the first campaign has advanced to three scenarios, and the text, game messages, and storyline were already written before the first campaign’s end (Inferno).
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